“Story, as it turns out, was crucial to our evolution — more so than opposable thumbs. Opposable thumbs let us hang on; story told us what to hang on to.”

Lisa Cron

I am driven to tell stories, to find them, to share them, to create them. Sometimes a character comes to me and tells me what to draw and write down, sometimes it’s up to me.

Lugh’s Mastery – A Work in Progress!

This animation is one of three chapters being created for Beltane Fire Society’s annual celebration of Lughnasadh – a holiday in early August, celebrated by a small group of people in Scotland and Ireland.

“Lugh’s Mastery” is chapter three in the series, and is being created completely and from the ground up by myself. I began with character explorations of townsfolk and the character of Lugh himself. Lugh appears in the second chapter of the larger collection, so I worked with the creator of that chapter to come up with a cohesive look for him that blended with our styles.

With the success of our animation for Beltane earlier this year (see below), the organizers reached out to my small team to produce more short films for this holiday. We divided the main source material in three and worked completely independantly of one another, collaborating on brainstorming sessions, editing down of ideas, and making sure there was still flow between our chapters.

This short film will premier on Beltane’s social channels in early August.

My roles throughout this short film:

– Concept development and art
– Character design
– Writing and editing script
– Storyboarding
– Background painting
– Animation
– Sound and visual editing

Reds & Whites

This animation was created, from start to finish, by my colleague Dima Nowarah and myself within the span of three weeks. We worked with traditional media, Procreate, Photoshop, After Effects, and Premier Pro.

The brief came from Scottish non-profit, Beltane Fire Society. In the wake of COVID-19, they wanted to take their typically larger-than-life live performance ritual and translate it into an online format. I proposed an animation that established and explored the relationship between two concepts – ‘red’ chaos, energy and ‘white’ order, strength.

On the night leading into May 1st, every year, these two concepts are embodied by two groups of people. Dima and I decided to tackle the complicated union between concept and personhood, and animated this piece that transitions between abstract and solid form.

My roles throughout this short film:

– Direction
– Concept development and art
– Storyboarding
– Animation

Reaper Reborn

When author Harper A. Brooks reached out to me for concept illustrations, I was thrilled to jump right in. She let me know her ideas, gave me references for appearance, and off I went! A few of these pieces even let me stretch my design muscles, as some characters are intentionally described less to give the reader more opportunity to imagine. Over the past few months, I’ve completed 8 pieces for Harper. I used Procreate and Photoshop for these illustrations.

My roles throughout these concept pieces:

– Illustration
– Sketching, thumbnailing, ideation
– Character design

The Seven Crows & The Bone Key

I have a collection of original Grimm stories. Whenever I’m want for inspiration, I leaf through the pages and get lost. On one of my trips into these stories, I discovered a very short story – The Seven Crows, sometimes written as The Seven Ravens, and fell in love.

A story that is ultimately about familial love, it starts with a flippant father and ends about ten paragraphs later with a happy ending. I needed to know more – there were so many tiny details that could easily be gateways to a full and beautiful world. I decided to take matters into my own hands – this project is a learning one. I take time every so often to explore the world, the story, and the people in it.

My roles throughout this personal project:

– Concept design & art
– Character design
– Storyboarding
– Worldbuilding

Other Character Designs & Visual Development